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Elfad

Improvements.

3 posts in this topic

Hello there, I would like to share few ideas/suggestions with you guys on i80 update. Obviously these suggestions are made from my own perspective so you might not like them, but that doesn't mean you can trashtalk in comments without valid arguments.

So basically the way server works at the moment aint perfect, I understand that server is not stabilized yet and its still full of bugs, but I have feeling that same mistake is going to happen again.

Okay, so at the moment, now (Monday, 6/10/2019 10:52 PM) you do have 10 players online 2 of them farming world bosses 8 afking in mall. That is the thing you wanted right ? Whole content and pretty much everything is made around PVE even though customs exist and players like me hits the cap in 1 day, not exactly the cap I do need however 7 days of playtime in order to get VIP ZONE FRAGMENTS and I do have to be active every 4 hours for like 10 minutes and afk the rest. Point is nothing huge was realized, from normal players perspective its just 1 new weapon, 2 trinkets and 1 finger, right ? 
You wanted to base on PVE, you got it I don't have anything against PVE but same thing is happening once again. Everyone will hit solo content in like a day and rest they will simply afk in mall and be active every 4 hours for 10 minutes in order to progress.
Now lets ask ourself the following question : Why are they not doing anything else in meanwhile ? Answer is simple, you guys didn't want to work around PVP content.
Now I am expecting standard question to appear : We cant balance PVP blablabla, we work on PVE first.
And that's not the exact thing I wrote. No one asks for balance at this stage of server, simply release content. Who doesn't like it or finds PVP unbalanced, he simply wont PVP.
Just like people who think farming world bosses 5 hours straight, for single weapon upgrade is pointless wont PVE for example. I see that you are trying to keep players online and active with that every 4 hours farming upgrades, but that's not the way to do it. Rather make requirements for upgrade high with a chance to farm them constantly instead of logging every 4 hours and having population every 4 hours. Lots of people are not even able to catch VIP bosses because they die in like 10 minutes, or simply they are not able to log every 4 hours because hmmm... idk, they have life?

Back to PVP, when Im implying that PVP content should be added it doesn't mean that it will take mainstage, PVE is always be more popular way to obtain items and I understand that. I simply want the possibility to progress while doing thing I like more, for example from PVPers perspective, why should I farm world bosses for straight 5 hours Iike I did tonight and probably I have to do it again for new weapon, if I simply could in best way scenario farm 5 hours straight battlegrounds in order to get similar weapon ment for PVP purposes.

I really didn't wanted to be so offensive and impulsive, but that's the way how do I interact. I am sorry if anyone is offended, it wasn't my intention.

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Okay, so you brought up the problems but didn't really explain how you would fix it. Go into a bit more details, please.

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7 hours ago, Shagrath said:

Okay, so you brought up the problems but didn't really explain how you would fix it. Go into a bit more details, please.

Well, I guess my job as a community member is to point out problems to make it easier for you guys to fix it im neither CC of Developter nor I know how much experience current ones have and what are they capable of doing in order to solve it. But if you want a my suggestion how to fix it I will give you one.

Speaking of PVP its easy, simply release new PVP set or make arena one obtainable via PVP tokens or honor.


PVE is major problem and it could be tricky, since CUSTOMS exists and youre trying to play around PVE. Simply wont work, best solution would be to make upgrades based on daily and weekly content, BUT not to make players to depends on others since everything is soloable anyways and when I say daily it should include doing such things in any period of the day within 24 hours not every 4 hours, upgrades should be individually not grouply since it doesn't make sense anyways.

I will give you an example: take that new VIP ZONE + items, they are not worth it. First you need like 1% chance to get it lets say you need 20 VIP ZONE runs for warrior legs in best way scenario including the fact there are no other warriors around. Then you need like 100 VIP ARMOR tokens that would be also 10 runs min.


Perfect fix of such thing would be the Mythic+ chest prototype from retail. You need to do unique things to get key for a chest, you open it WEEKLY, and you have 100% chance to get a 1x random piece of VIP Zone item and 10% chance to get VIP ZONE+ item but in that case youre not getting it 100% VIPZONE item. In order to obtain key you will have to do unique things (which you guys should think of) that will keep you busy whole week, either trough time consuming daily quests or just some kind of farming. So player will need like 8 weeks in order to get full VIPZONE items which would be guaranteed and even then they has them they wont hit the gearing cap because they will still farm same KEY to get 10% VIPZONE+ pieces.

About VIP ZONE, it should be included in any upgrading content, rather make individual jewelry or Weapon pieces which would have like 1-10% chance to drop depends on the item they should act like WORLD BOE items, Some of them might be best in slot and be worth farming, some of them would be just a middle gearing item which would help you trough gearing process. Also after rep is fixed adding more content to such rep wouldn't be bad.

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